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Wednesday, 6 February 2013
Critically Assessing Games, Films and Fiction Texts
In my last post, we developed criteria for judging the effectiveness of a video game (such as quality of graphics, music/sound, multiplayer, etc) and then applied that criteria to a game. Students were encouraged to be as specific as possible in their judgements...to provide specific detail from the game to support their positions. For example, if they found the sound effects too annoying, then they had to give an example to back that up: "the woop, woop, woop for every power up sounds squeaky and is too repetitive".
After that, we looked at a review written on that game and evaluated it according to this checklist. Students had to explain what was done effectively (or not) according to the criteria on this checklist. (The reviews were written by prior students or by me).
The ability to evaluate and judge is considered a higher order thinking skill. It is a skill I am really pushing students to utilize in this unit, as not only are they evaluating a game/movie and text but also the reviews written about each of those things.
After the video game, we went through the same process for films. We developed criteria and then applied that to 3 short films, using our graphic organizer.
The 3 short films we watched were:
Alternatively, others liked the ending. They thought it was a good resolution because it twisted your expectations... I encourage everyone to watch it and make up their own mind!
Again, after going through the process of critically evaluation the films and determining our own opinions, we looked at a review written on a movie (Mission Impossible: Ghost Protocol) and evaluated it according to the checklist.
After that, students are to start the process of creating their own review on a game, movie or fiction text of their own choice.
I look forward to reading student reviews!